New Fetch Game: Hide and Seek

142 watchers
May 2020
3:54pm, 4 May 2020
23,965 posts
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fetcheveryone
Yeah I reckon. Maybe just 10 minutes to relocate if you’re being hunted by the first seeker, to give that person a chance to find someone.
May 2020
3:59pm, 4 May 2020
3,634 posts
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StuH
+1 for simplicity
May 2020
4:05pm, 4 May 2020
4,999 posts
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Raemond
I feel like something that slows down the rate at which seekers are able to cover the entire grid would help - maybe if squares only stayed 'searched' for 24 hours after the last seeker passed through it, that way if someone is trying to re-hide they might have more chance of one of their accessible hiding squares being available, and it would encourage seekers to keep going out not just give up because all the squares they can get to have already been searched by someone else.
May 2020
4:09pm, 4 May 2020
1,676 posts
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CumbriAndy
+2 for simplicity please

And I struggle to see how a time limit on rehiding could work universally. I was 'found' while I was out running so knew nothing about it 'til I got back and saw the notification.
May 2020
4:25pm, 4 May 2020
209 posts
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philip_m_jones
One lonely square unvisited.

May 2020
4:26pm, 4 May 2020
34,140 posts
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DocM
+3 for simplicity
like the idea of seeker finds max one hider per activity
May 2020
4:33pm, 4 May 2020
665 posts
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BarefootEm
I don't think the re-hiding thing would work in the current climate... because we are mostly on lockdown.

I do like the idea of only finding the first person you find... that would slow things down considerably, because there would be people hiding in already seeked squares...would make it much harder to find everyone. Could maybe send a notification to the fetchies that could have been found if they'd have been the first, to say, ooo close one... so you know you were almost caught...
May 2020
4:39pm, 4 May 2020
32,960 posts
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♪♫ Synge ♪♫
You'd need two colours, one for a searched square and one for a searched square where a hider wuz.
May 2020
5:40pm, 4 May 2020
17,507 posts
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Chrisity
How would the time to relocate work for those of us who don't have phones, is it from the time that you read the X has passed Covid onto Y Notification?
May 2020
5:56pm, 4 May 2020
17,880 posts
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Angus Clydesdale
Square 2/9 you say? Hmmm....

~ reaches for notebook ~

About This Thread

Maintained by fetcheveryone
Here's the barebones of the new game:

fetcheveryone.com/hideandseek.php

How it works
The game generates a big three mile square with you at the centre. The square is cut into a grid of 1600 smaller squares.

During any given, unlock as many squares from your grid as possible (C19 permitting) by visiting them during your training. These are the places where you can 'hide'. Before the month is up, you must choose one of these squares as your hiding place.

When the first game kicks off (1st of the month), a lone seeker must start finding people, by visiting the squares. When someone is found, they become a seeker too. The seekers can then collaborate to flush out the hiders, and a growing army of seekers hunt down the final hiders.

The last person to be found will become the seeker for the following month.

IMPORTANT
I am still building the game. Keep following this thread for updates as I make them.

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