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New Fetch Game: Hide and Seek

140 watchers
May 2020
12:47pm, 9 May 2020
632 posts
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roberton
😂
May 2020
2:22pm, 9 May 2020
7,643 posts
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chunkywizard
Whoops. I’m easily confused 🤪
May 2020
11:42am, 13 May 2020
33,205 posts
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♪♫ Synge ♪♫
Any advance publicity or teasers yet for June, Mr Fetch?
May 2020
11:43am, 13 May 2020
24,005 posts
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fetcheveryone
No :-)

*makes note to remember to add new feature*
May 2020
11:46am, 13 May 2020
10,170 posts
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geordiegirl
😂😂😂 fetch
May 2020
12:06pm, 13 May 2020
5,677 posts
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57.5 Degrees of Pain
Tell us you've added a feature. Don't tell us what it is. Cue added intrigue...
May 2020
6:39pm, 14 May 2020
17,596 posts
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Chrisity
Start with one hider and 120 seekers, first to find them wins?
May 2020
10:28pm, 18 May 2020
5,846 posts
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Nightjar
I don’t want the game to last longer :-)

It was fast and furious. No complex rules, just simple fun.
May 2020
11:17pm, 18 May 2020
18,104 posts
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Angus Clydesdale
Fast, furious and once a month. That’s better than my sex life...
May 2020
7:24am, 19 May 2020
34,476 posts
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DocM
Christy has a good idea idea there

About This Thread

Maintained by fetcheveryone
Here's the barebones of the new game:

fetcheveryone.com/hideandseek.php

How it works
The game generates a big three mile square with you at the centre. The square is cut into a grid of 1600 smaller squares.

During any given, unlock as many squares from your grid as possible (C19 permitting) by visiting them during your training. These are the places where you can 'hide'. Before the month is up, you must choose one of these squares as your hiding place.

When the first game kicks off (1st of the month), a lone seeker must start finding people, by visiting the squares. When someone is found, they become a seeker too. The seekers can then collaborate to flush out the hiders, and a growing army of seekers hunt down the final hiders.

The last person to be found will become the seeker for the following month.

IMPORTANT
I am still building the game. Keep following this thread for updates as I make them.
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