FetchPoint: The Game
2 lurkers |
281 watchers
7 Oct
10:27am, 7 Oct 2024
9,065 posts
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Fizz :-)
Does the diamond disappear once the first person takes it? I don’t think that would suit the way I plan my runs.
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7 Oct
10:59am, 7 Oct 2024
31,113 posts
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fetcheveryone
@Fizz :-) How do you plan your runs? @Ness I'd have to figure that out, but I reckon that the new map would feature more icons over a wider area - so in theory there should be plenty of stuff to target on your available routes. |
7 Oct
11:06am, 7 Oct 2024
9,461 posts
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IdristheDragon
I haven't been playing it too long and do still enjoy it (I find the challenge of squashing my bug helps me stay motivated to get out) but would be interested in an updated version.
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7 Oct
11:07am, 7 Oct 2024
31,115 posts
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fetcheveryone
I'll probably build something entirely parallel to the existing game, so that those for whom Change Is Not Good can continue playing the existing one
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7 Oct
11:11am, 7 Oct 2024
71,272 posts
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Velociraptor
I'm out if people all over the country can nab the traffic lights on my routes!
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7 Oct
11:29am, 7 Oct 2024
45,274 posts
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Ness
fetcheveryone wrote: I reckon that the new map would feature more icons over a wider area - so in theory there should be plenty of stuff to target on your available routes. I can see how that might work. And my zone is individual to me so would understand that it might work better for others. I'm sure it'll still be fun even if I can't get so many bugs! 😀 |
7 Oct
11:35am, 7 Oct 2024
31,116 posts
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fetcheveryone
Velociraptor wrote: I'm out if people all over the country can nab the traffic lights on my routes! The likelihood is that any new game would have different mechanics. |
7 Oct
11:35am, 7 Oct 2024
4,498 posts
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Bob!
fetcheveryone wrote: The core change would be to have all the players operating on one set of icons. So for example, if there was a diamond one mile to the north-west of your home point, *everyone* would have the same diamond one mile to the north-west of their home points. So you'd be competing with all those other players to grab it. So, will more than one person be able to grab that diamond? Or will I go out on a Fetchpoint run, and could find out that I scored zero because others got to the markets first? |
7 Oct
11:40am, 7 Oct 2024
31,117 posts
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fetcheveryone
Bob! wrote: So, will more than one person be able to grab that diamond? Or will I go out on a Fetchpoint run, and could find out that I scored zero because others got to the markets first? Potentially, yes - but also potentially, no A marker could spawn somewhere, and either (a) the first person to nab it would benefit; or (b) it'd stay there all day for everyone to cash in. Like I said, new game, all up for grabs I put in a request for feedback in my blog back in April: fetcheveryone.com/blog/3/2024/4/482016 and posted some suggestions as to a way forward a few days later: fetcheveryone.com/blog/3/2024/4/482043 |
7 Oct
11:41am, 7 Oct 2024
4,106 posts
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cackleberry
I assume the jewels (etc) would be allocated on a first to upload gets them basis? Might not work so well for those of us who have to work first, play later in the day. |
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