New Fetch Game: Hide and Seek

142 watchers
May 2020
11:27am, 2 May 2020
48,137 posts
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Diogenes
Currently 61 hiders, 61 seekers.
May 2020
11:28am, 2 May 2020
4,650 posts
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Vancouver Jogger
Oh yes, I'd forgotten all about the badges. What other incentive does there need to be?
May 2020
11:31am, 2 May 2020
5,858 posts
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Fragile Do Not Bend
šŸ˜„ that tickled.
May 2020
11:33am, 2 May 2020
4,964 posts
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Raemond
I'm intrigued to see how long it takes for the last hiders to be found, particularly once there are many more seekers than hiders.
May 2020
11:35am, 2 May 2020
3,731 posts
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Fizz :-)
My trip north was more successful than Iā€™d expected :-) we need pasta ;-)
May 2020
11:39am, 2 May 2020
46,321 posts
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Velociraptor
I was thinking that if the game is over in a flash, it might be worth making it that X number of people have to pass through a square before the hider is outed - for example, the third person to pass through a square is the one to "find" the hider(s) in that square.

Another thought, to reinforce the lockdown spirit, would be for only the first hour of each person's first training session of the day to "count" as their seeker activity.
May 2020
11:40am, 2 May 2020
46,322 posts
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Velociraptor
And yes, this game needs badges!
May 2020
11:40am, 2 May 2020
3,957 posts
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westmoors
Thanks Fizz, I can now go and dry my feet! So can I combine seeking with WSW and fetchpoint strategies!
May 2020
11:42am, 2 May 2020
3,732 posts
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Fizz :-)
And did you thank the bus driver on your way out?
May 2020
11:44am, 2 May 2020
1,578 posts
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bonners
That's it, next time I'm waiting til the tide is out and hiding in the sea.

About This Thread

Maintained by fetcheveryone
Here's the barebones of the new game:

fetcheveryone.com/hideandseek.php

How it works
The game generates a big three mile square with you at the centre. The square is cut into a grid of 1600 smaller squares.

During any given, unlock as many squares from your grid as possible (C19 permitting) by visiting them during your training. These are the places where you can 'hide'. Before the month is up, you must choose one of these squares as your hiding place.

When the first game kicks off (1st of the month), a lone seeker must start finding people, by visiting the squares. When someone is found, they become a seeker too. The seekers can then collaborate to flush out the hiders, and a growing army of seekers hunt down the final hiders.

The last person to be found will become the seeker for the following month.

IMPORTANT
I am still building the game. Keep following this thread for updates as I make them.

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