I have a circle a few miles north of me which is it around here. Its a non fetchpointer too from memory is there are plenty of bugs etc there to go over.
I too quite like having inactive 'players' in my vicinity. Although it doesn't make much difference to my score in the summer, in the winter I can run through their bugs and collect their jewels for some extra bonus.
I get that an inactive player running bumbling routes through your land and generating extra markers and points is handy; but I’d rather try to find a way to make the game work better for engaged players, and maybe ‘move on’ those that aren’t.
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