New Fetch Game: Hide and Seek

1 lurker | 141 watchers
10 Jun
2:17am, 10 Jun 2024
18,869 posts
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57.5 Degrees of Pain
Well done AndyS!
10 Jun
7:20am, 10 Jun 2024
19,126 posts
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Mandymoo
Well done AndyS
10 Jun
7:41am, 10 Jun 2024
2,781 posts
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AndyS
Well that's very exciting - Thanks all!
10 Jun
8:21am, 10 Jun 2024
7,460 posts
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Winniefree
:-)
11 Jun
11:55am, 11 Jun 2024
872 posts
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Juuphy
Well done AndyS you've survived out there 36 hours longer than everyone else so far and still not found.
JCB
16 Jun
10:07am, 16 Jun 2024
5,712 posts
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JCB
Still not found!
16 Jun
11:03am, 16 Jun 2024
45,728 posts
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Night-owl
Right in the middle of no where so no chance of finding him
16 Jun
12:54pm, 16 Jun 2024
28,594 posts
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Lizzie W
I'd have to move my grid to get that square.
16 Jun
1:10pm, 16 Jun 2024
86,493 posts
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Diogenes
I should’ve got him now, just waiting for my run to upload
16 Jun
1:43pm, 16 Jun 2024
2,793 posts
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AndyS

Thanks for the badge Diogenes

Diogenes pocketed AndyS's loot


What has he got in his pocketses?

About This Thread

Maintained by fetcheveryone
Here's the barebones of the new game:

fetcheveryone.com/hideandseek.php

How it works
The game generates a big three mile square with you at the centre. The square is cut into a grid of 1600 smaller squares.

During any given, unlock as many squares from your grid as possible (C19 permitting) by visiting them during your training. These are the places where you can 'hide'. Before the month is up, you must choose one of these squares as your hiding place.

When the first game kicks off (1st of the month), a lone seeker must start finding people, by visiting the squares. When someone is found, they become a seeker too. The seekers can then collaborate to flush out the hiders, and a growing army of seekers hunt down the final hiders.

The last person to be found will become the seeker for the following month.

IMPORTANT
I am still building the game. Keep following this thread for updates as I make them.

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