New Fetch Game: Hide and Seek

141 watchers
1 May
6:24am, 1 May 2024
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Night-owl
Morning
1 May
7:25am, 1 May 2024
41,812 posts
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Mrs Jigs (Luverlylegs)
Fabulous! Say one and I am part of The wee beastie team :-)
1 May
7:25am, 1 May 2024
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Mrs Jigs (Luverlylegs)
*day
1 May
12:48pm, 1 May 2024
377 posts
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Runningbauble21
Ooh you've drawn a hummingbird 😊
1 May
1:45pm, 1 May 2024
41,814 posts
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Mrs Jigs (Luverlylegs)
I didn’t find anyone on my walks this morning.
1 May
9:36pm, 1 May 2024
100 posts
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The wee beastie
I think I've been able to recruit a good team of seekers today
1 May
10:39pm, 1 May 2024
41,821 posts
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Mrs Jigs (Luverlylegs)
I failed you The wee beastie, over 11 miles walked and I only found one person :-(
1 May
10:42pm, 1 May 2024
28,529 posts
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Lizzie W
Thanks, Mrs J...
1 May
10:42pm, 1 May 2024
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Cheeky’s Dad
I have a feeling that this is not going to be one of the longer games
1 May
10:44pm, 1 May 2024
41,822 posts
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Mrs Jigs (Luverlylegs)
Sorry Lizzie W

About This Thread

Maintained by fetcheveryone
Here's the barebones of the new game:

fetcheveryone.com/hideandseek.php

How it works
The game generates a big three mile square with you at the centre. The square is cut into a grid of 1600 smaller squares.

During any given, unlock as many squares from your grid as possible (C19 permitting) by visiting them during your training. These are the places where you can 'hide'. Before the month is up, you must choose one of these squares as your hiding place.

When the first game kicks off (1st of the month), a lone seeker must start finding people, by visiting the squares. When someone is found, they become a seeker too. The seekers can then collaborate to flush out the hiders, and a growing army of seekers hunt down the final hiders.

The last person to be found will become the seeker for the following month.

IMPORTANT
I am still building the game. Keep following this thread for updates as I make them.

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