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New Fetch Game: Hide and Seek

2 lurkers | 142 watchers
Nov 2020
7:42pm, 7 Nov 2020
2,295 posts
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BarefootEm
Yikes little Nell! Stay safe x

Well done Santis!
Nov 2020
9:53pm, 7 Nov 2020
11,206 posts
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MazH
Well done Santis!
Nov 2020
11:50am, 24 Nov 2020
32,498 posts
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Old Croc
nearly time to start hiding folks
Nov 2020
12:06pm, 24 Nov 2020
4,917 posts
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jennyh
Thanks for the reminder OC - I’d totally forgotten to hide!
Nov 2020
12:07pm, 24 Nov 2020
32,499 posts
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Old Croc
I know - we can still see you
Nov 2020
12:12pm, 24 Nov 2020
4,918 posts
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jennyh
*shuffles further into the undergrowth to avoid detection*
Nov 2020
12:14pm, 24 Nov 2020
32,500 posts
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Old Croc
there's a few in there already
Nov 2020
12:37pm, 24 Nov 2020
38,276 posts
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DocM
ive found my self a well hidden but very soggy spot
Nov 2020
1:42pm, 24 Nov 2020
11,433 posts
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Little Nemo
I've moved ninja
Nov 2020
6:39pm, 24 Nov 2020
18,691 posts
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Rosehip
thanks for the reminder - forgot all about this :)

About This Thread

Maintained by fetcheveryone
Here's the barebones of the new game:

fetcheveryone.com/hideandseek.php

How it works
The game generates a big three mile square with you at the centre. The square is cut into a grid of 1600 smaller squares.

During any given, unlock as many squares from your grid as possible (C19 permitting) by visiting them during your training. These are the places where you can 'hide'. Before the month is up, you must choose one of these squares as your hiding place.

When the first game kicks off (1st of the month), a lone seeker must start finding people, by visiting the squares. When someone is found, they become a seeker too. The seekers can then collaborate to flush out the hiders, and a growing army of seekers hunt down the final hiders.

The last person to be found will become the seeker for the following month.

IMPORTANT
I am still building the game. Keep following this thread for updates as I make them.

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