New Fetch Game: Hide and Seek

141 watchers
Nov 2020
12:08pm, 1 Nov 2020
18,419 posts
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Rosehip
sorry Dio :(

Hi Synge :)
Nov 2020
12:41pm, 1 Nov 2020
54,405 posts
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Diogenes
Back from a run. Still not found :-(
Nov 2020
12:56pm, 1 Nov 2020
4,592 posts
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Fizz :-)
I’m pleased I’m not hiding in my usual quadrant this month :-)
Nov 2020
1:16pm, 1 Nov 2020
10,923 posts
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ITG 🇮🇸
Still safe but someone ran through my back garden! How rude! I hope they picked up after their dog, unlike some of the other shysters around here.
Nov 2020
1:20pm, 1 Nov 2020
18,420 posts
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Rosehip
Looks like Marchog was a useful first find :)
Nov 2020
1:52pm, 1 Nov 2020
12,976 posts
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Badger
Yup, I didn’t last long this time round.
I’m off for a 17 mile run now. YOU'RE ALL DOOMED xx
Nov 2020
1:54pm, 1 Nov 2020
34,917 posts
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Night-owl
Peekaboo
Nov 2020
3:19pm, 1 Nov 2020
37,094 posts
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♪♫ Synge ♪♫
Yay! My first ever finds! Hello, JCB and adrian1066!
Nov 2020
3:26pm, 1 Nov 2020
34,919 posts
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Night-owl
But at least you saved Adrian from that llama
Nov 2020
3:28pm, 1 Nov 2020
37,097 posts
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♪♫ Synge ♪♫
😀

About This Thread

Maintained by fetcheveryone
Here's the barebones of the new game:

fetcheveryone.com/hideandseek.php

How it works
The game generates a big three mile square with you at the centre. The square is cut into a grid of 1600 smaller squares.

During any given, unlock as many squares from your grid as possible (C19 permitting) by visiting them during your training. These are the places where you can 'hide'. Before the month is up, you must choose one of these squares as your hiding place.

When the first game kicks off (1st of the month), a lone seeker must start finding people, by visiting the squares. When someone is found, they become a seeker too. The seekers can then collaborate to flush out the hiders, and a growing army of seekers hunt down the final hiders.

The last person to be found will become the seeker for the following month.

IMPORTANT
I am still building the game. Keep following this thread for updates as I make them.

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