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New Fetch Game: Hide and Seek

1 lurker | 140 watchers
rhb
Apr 2021
8:11pm, 1 Apr 2021
1,670 posts
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rhb
Extended my ride back. Might flush a few out.
rhb
Apr 2021
8:23pm, 1 Apr 2021
1,671 posts
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rhb
That exceeded all expectations. Ended up out of grid slightly so missed a few squares. Intention was to clear the top row.

rhb
Apr 2021
8:25pm, 1 Apr 2021
1,672 posts
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rhb
Night-owl - not yet. Tomorrow maybe.
Apr 2021
8:31pm, 1 Apr 2021
2,087 posts
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Snoot
Wow rhb that’s a heck of a haul 😲
Apr 2021
8:44pm, 1 Apr 2021
6,494 posts
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minardi
Wow!
Apr 2021
8:59pm, 1 Apr 2021
4,098 posts
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Dillthedog
Well that was short and sweet :)
Apr 2021
9:13pm, 1 Apr 2021
4,692 posts
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mr d
Not sure the game is going to make it to Easter Monday.
Apr 2021
9:30pm, 1 Apr 2021
2,296 posts
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CumbriAndy
Ho-hum - first time I've been found on day one (I think) - best go seeking tomorrow :)
Apr 2021
9:55pm, 1 Apr 2021
12,171 posts
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Little Nemo
The map looks like a drone! :-)
Apr 2021
9:57pm, 1 Apr 2021
39,651 posts
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♪♫ Synge ♪♫
A (too) good day's work, rhb!

About This Thread

Maintained by fetcheveryone
Here's the barebones of the new game:

fetcheveryone.com/hideandseek.php

How it works
The game generates a big three mile square with you at the centre. The square is cut into a grid of 1600 smaller squares.

During any given, unlock as many squares from your grid as possible (C19 permitting) by visiting them during your training. These are the places where you can 'hide'. Before the month is up, you must choose one of these squares as your hiding place.

When the first game kicks off (1st of the month), a lone seeker must start finding people, by visiting the squares. When someone is found, they become a seeker too. The seekers can then collaborate to flush out the hiders, and a growing army of seekers hunt down the final hiders.

The last person to be found will become the seeker for the following month.

IMPORTANT
I am still building the game. Keep following this thread for updates as I make them.
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