New Fetch Game: Hide and Seek

141 watchers
Oct 2020
2:47pm, 2 Oct 2020
12,295 posts
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JK *chameleon*
Pah, it's *clearly* a massive chili pepper fishing.

Also, I survived first culling! Yaay, but also ugh - I appear to now have trench foot from sitting in this canal...
Oct 2020
2:56pm, 2 Oct 2020
2,052 posts
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panad
That is (was?) what I see Evan!
Oct 2020
2:57pm, 2 Oct 2020
12,858 posts
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Badger
I'm slightly alarmed by how much running up and down the runways of a reasonably busy airport Macca has been doing. It's not safe, I tell you!
Oct 2020
3:03pm, 2 Oct 2020
24,799 posts
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fetcheveryone
It's *obviously* a pixel art rendering of Evil Edna from Willo the Wisp.
Oct 2020
4:20pm, 2 Oct 2020
36,733 posts
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♪♫ Synge ♪♫
Two corners checked, two to go.

I'm not nervous! ;-)
Oct 2020
4:36pm, 2 Oct 2020
4,406 posts
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Fizz :-)
I’m off for a short walk. Won’t be many squares, north east (ish).
Oct 2020
5:06pm, 2 Oct 2020
10,599 posts
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ITG 🇮🇸
Got got and got mr d. Exciting times! Leave someone for my run tomorrow.
Oct 2020
5:10pm, 2 Oct 2020
1,780 posts
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Winniefree
Surely it’s an angel with very large wings playing a trumpet.
Oct 2020
5:37pm, 2 Oct 2020
4,407 posts
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Fizz :-)
Nobody in the few squares I went through.
Oct 2020
5:57pm, 2 Oct 2020
12,296 posts
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JK *chameleon*
@Winnie - I now see a left handed Valkyrie - sword in her left hand (with awkward flowing sleeve), large shield in her right, and very flowing hair...

I can also see Evil Edna if I squint...

About This Thread

Maintained by fetcheveryone
Here's the barebones of the new game:

fetcheveryone.com/hideandseek.php

How it works
The game generates a big three mile square with you at the centre. The square is cut into a grid of 1600 smaller squares.

During any given, unlock as many squares from your grid as possible (C19 permitting) by visiting them during your training. These are the places where you can 'hide'. Before the month is up, you must choose one of these squares as your hiding place.

When the first game kicks off (1st of the month), a lone seeker must start finding people, by visiting the squares. When someone is found, they become a seeker too. The seekers can then collaborate to flush out the hiders, and a growing army of seekers hunt down the final hiders.

The last person to be found will become the seeker for the following month.

IMPORTANT
I am still building the game. Keep following this thread for updates as I make them.

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