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New Fetch Game: Hide and Seek

2 lurkers | 142 watchers
Jun 2020
11:10pm, 30 Jun 2020
1,716 posts
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Winniefree
Why are some squares already blanked out on the seeker map?
Jun 2020
11:13pm, 30 Jun 2020
50,497 posts
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Diogenes
Good question
Jun 2020
11:23pm, 30 Jun 2020
10,816 posts
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MazH
Looks like the seeker kicked in a day early??
Jul 2020
1:43am, 1 Jul 2020
543 posts
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njosmith
Blank map right now, no one found but two seekers ...
Jul 2020
5:29am, 1 Jul 2020
5,909 posts
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Nightjar
Is it broken? 0 hiders and 2 seekers.
Jul 2020
5:51am, 1 Jul 2020
16,600 posts
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Gooner
And my hiding spot has reverted to last months, despite me changing it 🤷‍♂️
Jul 2020
6:02am, 1 Jul 2020
6,789 posts
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Sigh
Mine's also reverted :-(
Jul 2020
6:18am, 1 Jul 2020
4,908 posts
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DoricQuine
Mine too and to a square I hadn't gone through last month.
Jul 2020
6:20am, 1 Jul 2020
5,063 posts
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Vancouver Jogger
Same here. I hadn’t noticed earlier as it’s quite close to the square I picked for this month
Jul 2020
6:21am, 1 Jul 2020
11,888 posts
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Ness
Oh yes! :(

About This Thread

Maintained by fetcheveryone
Here's the barebones of the new game:

fetcheveryone.com/hideandseek.php

How it works
The game generates a big three mile square with you at the centre. The square is cut into a grid of 1600 smaller squares.

During any given, unlock as many squares from your grid as possible (C19 permitting) by visiting them during your training. These are the places where you can 'hide'. Before the month is up, you must choose one of these squares as your hiding place.

When the first game kicks off (1st of the month), a lone seeker must start finding people, by visiting the squares. When someone is found, they become a seeker too. The seekers can then collaborate to flush out the hiders, and a growing army of seekers hunt down the final hiders.

The last person to be found will become the seeker for the following month.

IMPORTANT
I am still building the game. Keep following this thread for updates as I make them.

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