New Fetch Game: Hide and Seek

141 watchers
Nov 2020
11:22am, 3 Nov 2020
2,214 posts
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BarefootEm
50% of corners have already been explored...
Nov 2020
1:50pm, 3 Nov 2020
54,457 posts
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Diogenes
Only found 2, but found quality.
Nov 2020
1:53pm, 3 Nov 2020
10,392 posts
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chunkywizard
I'm annoyed being found but happy at being called quality! ;-)
Nov 2020
1:56pm, 3 Nov 2020
49,565 posts
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Velociraptor
Surrounded but not picked up. I think I must smell.
Nov 2020
2:11pm, 3 Nov 2020
526 posts
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Maccathecracker
That’s the corners checked, apologies to the 5 I found (not necessarily in the corners).
Nov 2020
2:29pm, 3 Nov 2020
2,217 posts
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BarefootEm
People are avoiding the foresty bits of my map... I would, horrible places, full of boar!
Nov 2020
2:44pm, 3 Nov 2020
4,471 posts
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westmoors
I've been found.
Nov 2020
4:57pm, 3 Nov 2020
259 posts
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Snail
Thanks Macca - Glad I didn't have to spend the night sat on that loo!
Nov 2020
6:01pm, 3 Nov 2020
49,569 posts
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Velociraptor
Thanks, Snail! That top left hand corner is going to get a hammering tomorrow morning.
Nov 2020
6:01pm, 3 Nov 2020
260 posts
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Snail
One advantage of a heavy WSW day - is that you find 20% of the remaining hiding!

About This Thread

Maintained by fetcheveryone
Here's the barebones of the new game:

fetcheveryone.com/hideandseek.php

How it works
The game generates a big three mile square with you at the centre. The square is cut into a grid of 1600 smaller squares.

During any given, unlock as many squares from your grid as possible (C19 permitting) by visiting them during your training. These are the places where you can 'hide'. Before the month is up, you must choose one of these squares as your hiding place.

When the first game kicks off (1st of the month), a lone seeker must start finding people, by visiting the squares. When someone is found, they become a seeker too. The seekers can then collaborate to flush out the hiders, and a growing army of seekers hunt down the final hiders.

The last person to be found will become the seeker for the following month.

IMPORTANT
I am still building the game. Keep following this thread for updates as I make them.

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