New Fetch Game: Hide and Seek

142 watchers
May 2020
2:32pm, 24 May 2020
24 posts
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Dave..M
I might be hiding... or I might not 🙈
May 2020
2:40pm, 24 May 2020
5,758 posts
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57.5 Degrees of Pain
Is DocM going to be found, or shot by Lord Somewhere, first?
May 2020
3:27pm, 24 May 2020
4,817 posts
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DoricQuine


I might be hiding in the gorse so watch out for the spines!
May 2020
3:29pm, 24 May 2020
34,607 posts
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DocM
itll be Lord Cobbold ill be looking out for and im keeping my head down
May 2020
3:29pm, 24 May 2020
34,608 posts
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DocM
hoping he will fire on the seekers before they get to me
May 2020
3:47pm, 24 May 2020
6,368 posts
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Sigh
@Doc, do you mean this lot? :-)

https://youtu.be/wZf41UudAbI
May 2020
3:56pm, 24 May 2020
34,613 posts
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DocM
Lord cobbold is used to rock concerts in his back garden, he might find these aren't to his usual taste
May 2020
4:22pm, 24 May 2020
33,846 posts
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Night-owl
Where am I. I've forgotten myself
May 2020
6:56pm, 24 May 2020
17,691 posts
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Chrisity
I'm train spotting

May 2020
5:22pm, 26 May 2020
18,237 posts
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Angus Clydesdale
Soggy hiding place this month...

About This Thread

Maintained by fetcheveryone
Here's the barebones of the new game:

fetcheveryone.com/hideandseek.php

How it works
The game generates a big three mile square with you at the centre. The square is cut into a grid of 1600 smaller squares.

During any given, unlock as many squares from your grid as possible (C19 permitting) by visiting them during your training. These are the places where you can 'hide'. Before the month is up, you must choose one of these squares as your hiding place.

When the first game kicks off (1st of the month), a lone seeker must start finding people, by visiting the squares. When someone is found, they become a seeker too. The seekers can then collaborate to flush out the hiders, and a growing army of seekers hunt down the final hiders.

The last person to be found will become the seeker for the following month.

IMPORTANT
I am still building the game. Keep following this thread for updates as I make them.

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