FetchPoint: The Game

284 watchers
May 2020
5:30pm, 2 May 2020
34,099 posts
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DocM
as far as additions to the game, it would be nice to have something that is a weekly challenge,maybe an item to collecct or could be like a little friend, you collect them as you pass and for the rest week after you collect them they gain points for each day that they run with you within your circle. At the end of the week they leave you and you have the chance to collect a new weekly friend randomly placed in your circle
May 2020
6:11pm, 2 May 2020
52 posts
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BrightStrider
Nice idea, DocM. What if the little friends appear in uncharted territory, and you have to FETCH them into your circle to score the points?
Perhaps one would need a sword from a stone to kill dragons.
May 2020
6:13pm, 2 May 2020
53 posts
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BrightStrider
Suit of armour: halves penalties.
Charger (steed/horse): +50% to points scored.
Supercharger: doubles points scored.
May 2020
6:49pm, 2 May 2020
7,572 posts
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chunkywizard
I like the power ups! I guess there could be poison as well to half points gained, or an oil slick which means you can’t pick up jewels.
May 2020
6:51pm, 2 May 2020
7,573 posts
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chunkywizard
How about a bonus (or badge) for getting all the jewels in your circle? Or getting everything (bar other people’s bugs)?
May 2020
8:06pm, 2 May 2020
34,104 posts
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DocM
Trouble is number if jewels depends on density of players
May 2020
10:13pm, 2 May 2020
7,576 posts
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chunkywizard
Does it? I don’t have too many and my density is 3 I think.
May 2020
7:24am, 3 May 2020
4,654 posts
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Vancouver Jogger
Right. I’m rejoining the game and going for that 30 day bug squishing badge.
May 2020
9:01am, 3 May 2020
44 posts
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Sampson
Today is a good day
May 2020
9:01am, 3 May 2020
15,854 posts
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Rosehip
Yay - well done Sampson :)

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