New Fetch Game: Hide and Seek

13 lurkers | 141 watchers
9 Jan
7:06pm, 9 Jan 2024
95 posts
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Runningbauble21
Ooh pretty good haul for a 2 mile run 😁
9 Jan
9:00pm, 9 Jan 2024
7,072 posts
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Oscar the Grouch
Yes, it was :-(
9 Jan
9:06pm, 9 Jan 2024
96 posts
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Runningbauble21
Sorry Oscar the Grouch 😔
9 Jan
9:07pm, 9 Jan 2024
7,074 posts
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Oscar the Grouch
No, you're not ;-)
10 Jan
5:43pm, 10 Jan 2024
6,356 posts
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Winniefree
Ooh, made it to the most wanted :-)
10 Jan
6:35pm, 10 Jan 2024
6,357 posts
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Winniefree
Will I never learn? :-) Found
10 Jan
6:56pm, 10 Jan 2024
97 posts
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Runningbauble21
You're right Oscar the Grouch sorry for lying 🤥
11 Jan
2:22pm, 11 Jan 2024
14,248 posts
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Little Nemo
6th place - so close!

*shakes fist at Alice the Camel* ;-)
11 Jan
4:22pm, 11 Jan 2024
16,003 posts
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Alice the Camel
Apologies, Little Nemo! I did avert my gaze when I realised you’d got your pants down.
11 Jan
4:42pm, 11 Jan 2024
98 posts
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Runningbauble21
Club run tonight so I'll be on the hunt mawahahaha probably won't find anyone lol

About This Thread

Maintained by fetcheveryone
Here's the barebones of the new game:

fetcheveryone.com/hideandseek.php

How it works
The game generates a big three mile square with you at the centre. The square is cut into a grid of 1600 smaller squares.

During any given, unlock as many squares from your grid as possible (C19 permitting) by visiting them during your training. These are the places where you can 'hide'. Before the month is up, you must choose one of these squares as your hiding place.

When the first game kicks off (1st of the month), a lone seeker must start finding people, by visiting the squares. When someone is found, they become a seeker too. The seekers can then collaborate to flush out the hiders, and a growing army of seekers hunt down the final hiders.

The last person to be found will become the seeker for the following month.

IMPORTANT
I am still building the game. Keep following this thread for updates as I make them.

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