Feb 2021
3:48pm, 27 Feb 2021
2,327 posts
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JCB
For that
and for people changing their minds/circumstances.
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Feb 2021
3:52pm, 27 Feb 2021
508 posts
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SteveC NordRunner
I'm too nervous to try something that might be irrevocable now (I have never looked at how to move the grid and I am on an ipad touchy thing) but I would prefer interface problems to be fixed directly
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Feb 2021
4:03pm, 27 Feb 2021
26,083 posts
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Sushi.
Little arrows like on the Toast game to move grid around would be great
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Feb 2021
4:04pm, 27 Feb 2021
26,084 posts
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Sushi.
But what JCB suggests would also be helpful in case you move it accidentally as I did once
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Feb 2021
4:04pm, 27 Feb 2021
2,329 posts
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JCB
Some improvements have been made. We still have room for improvements though.
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Feb 2021
4:06pm, 27 Feb 2021
509 posts
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SteveC NordRunner
Furthermore I don't think it will work well because you have no way of registering that the opponent has looked at the grid (and its effect on scores) and gone out on an activity based on that information. Meanwhile you put the grid somewhere else??
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Feb 2021
4:08pm, 27 Feb 2021
26,086 posts
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Sushi.
SteveC that wouldn’t matter as opponents can’t see your map only your grid. They don’t know if you’ve moved it. They can only see what squares are up for grabs and what the scores are in each grid
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Feb 2021
6:10pm, 27 Feb 2021
510 posts
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SteveC NordRunner
I see that, but AFAICT you would move your grid, which would affect the score per cell. The opponent could look at this set of scores on his or her own grid, plan, and go out on an activity, and find the grid has changed upon return home for upload.
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Feb 2021
6:12pm, 27 Feb 2021
26,100 posts
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Sushi.
How would affect each square score?
The square score stays the same where ever you place it in the world
(And what is AFAICT an acronym of?)
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Feb 2021
6:18pm, 27 Feb 2021
7,950 posts
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Fragile Do Not Bend
(As far as I can tell)
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