New Fetch Game: Hide and Seek

141 watchers
Apr 2020
2:49pm, 6 Apr 2020
5,927 posts
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Sigh
Erm...not sure how it's arrived at the squares I've been through, as you will see from the pics here, it's showing me as having been through some squares that are inaccessible to me:

Apr 2020
2:50pm, 6 Apr 2020
5,928 posts
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Sigh
...or is that because I've moved my grid?
Apr 2020
3:52pm, 6 Apr 2020
47,126 posts
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Diogenes
Yes, Sigh
Apr 2020
3:57pm, 6 Apr 2020
5,932 posts
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Sigh
Ahh, thanks.
Apr 2020
4:32pm, 6 Apr 2020
2,214 posts
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Pothunter
Have you found anyone yet Fetch? By running rather than a database query that is :-)
Apr 2020
4:37pm, 6 Apr 2020
23,727 posts
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fetcheveryone
I'm still to code that bit :-)
Apr 2020
4:48pm, 6 Apr 2020
31,899 posts
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♪♫ Synge ♪♫
Fetch, just wondering whether you are able to reach your square ref 19E 21S?

Asking for 66 friends ... ;)
Apr 2020
4:51pm, 6 Apr 2020
23,730 posts
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fetcheveryone
Oh most definitely :-) And I might move my grid before I get started anyway ;-)
Apr 2020
4:53pm, 6 Apr 2020
31,901 posts
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♪♫ Synge ♪♫
😀
Apr 2020
6:05pm, 6 Apr 2020
5,274 posts
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minardi
But we don't have to hide before the end of the month do we?

About This Thread

Maintained by fetcheveryone
Here's the barebones of the new game:

fetcheveryone.com/hideandseek.php

How it works
The game generates a big three mile square with you at the centre. The square is cut into a grid of 1600 smaller squares.

During any given, unlock as many squares from your grid as possible (C19 permitting) by visiting them during your training. These are the places where you can 'hide'. Before the month is up, you must choose one of these squares as your hiding place.

When the first game kicks off (1st of the month), a lone seeker must start finding people, by visiting the squares. When someone is found, they become a seeker too. The seekers can then collaborate to flush out the hiders, and a growing army of seekers hunt down the final hiders.

The last person to be found will become the seeker for the following month.

IMPORTANT
I am still building the game. Keep following this thread for updates as I make them.

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