New Fetch Game: Hide and Seek

1 lurker | 142 watchers
Aug 2020
7:19pm, 2 Aug 2020
10,882 posts
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MazH


I went for a wee run and yay!
I found the Boss Man!!!

Aug 2020
7:20pm, 2 Aug 2020
10,883 posts
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MazH
I dunno why that in twice!
Aug 2020
8:41pm, 2 Aug 2020
6,446 posts
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Fragile Do Not Bend
I’m still hiding. I’m actually hoping I’m not the last to be found as I don’t know if I’d be able to go for a run on the 1st September.
Aug 2020
9:39pm, 2 Aug 2020
431 posts
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Maccathecracker
Not long back from an evening run in the NE corner. I reckon I ran through about 15 unexplored squares. Unfortunately I’m still hiding so if you’re hiding in the NE, it’s your lucky day punk.
Aug 2020
9:55pm, 2 Aug 2020
24,474 posts
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fetcheveryone
Curses! Well done Maz :-)
Aug 2020
10:13pm, 2 Aug 2020
19,115 posts
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Angus Clydesdale
Grrrr. Curse you CAZ.... ~ shakes puny fist ~

:) :)

Love this game!
Aug 2020
10:25pm, 2 Aug 2020
3,929 posts
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RRR-CAZ 🇬🇧
Soz Angus
Aug 2020
10:27pm, 2 Aug 2020
19,121 posts
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Angus Clydesdale
No worries! :)
Aug 2020
10:32pm, 2 Aug 2020
1,177 posts
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BarefootEm
Oranj terminated BarefootEm with extreme prejudice... Bit harsh... 🙄😂
Aug 2020
10:32pm, 2 Aug 2020
19,122 posts
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Angus Clydesdale
Meanwhile, inspired by a combination of this and trouncing his wee sister at Battleships the other day, a certain Mr F Scotsman (of this parish) has undertaken to write a virtual game of hide-and-seek for our Scouts. To get them interacting in the run-up to us being able to resume scouting.

Chapeau M. Fetch, from wee acorns.... etc :)

About This Thread

Maintained by fetcheveryone
Here's the barebones of the new game:

fetcheveryone.com/hideandseek.php

How it works
The game generates a big three mile square with you at the centre. The square is cut into a grid of 1600 smaller squares.

During any given, unlock as many squares from your grid as possible (C19 permitting) by visiting them during your training. These are the places where you can 'hide'. Before the month is up, you must choose one of these squares as your hiding place.

When the first game kicks off (1st of the month), a lone seeker must start finding people, by visiting the squares. When someone is found, they become a seeker too. The seekers can then collaborate to flush out the hiders, and a growing army of seekers hunt down the final hiders.

The last person to be found will become the seeker for the following month.

IMPORTANT
I am still building the game. Keep following this thread for updates as I make them.

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