Hi ,
It looks like you're using an ad blocker.



The revenue generated from the adverts on the site is a critical part of our funding - and it's because of these ads that I can offer the site for free. But using the site for free AND blocking the ads doesn't feel like a great thing to do, which is why this box is so large and inconvenient. Some sites will completely block your access, but I'm not doing that - I'm appealing to your good nature instead. Did you know that you can allow ads for specific sites, whilst still blocking them on others?

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Ian Williams aka Fetch
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FetchPoint: The Game

281 watchers
May 2020
6:35pm, 21 May 2020
11,790 posts
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NDWDave
That must be an non-VLM inflated record
May 2020
8:17pm, 21 May 2020
2,020 posts
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Oranj
Not quite - I hit 67442 last year before the flower watering scoring changed to a less-inflationary model. It seems likely I'll surpass that in the next few days. (DT's post-VLM record was +71000, IIRC)
May 2020
8:56pm, 21 May 2020
11,792 posts
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NDWDave
In one day?
May 2020
9:10pm, 21 May 2020
2,021 posts
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Oranj
Ah, no, 30-day score.
May 2020
10:26pm, 21 May 2020
4,762 posts
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Vancouver Jogger
Depends on how far you go back in the records NDWDave. Back in the day when you could create bug herds the greatest score was something over half a million points for a single run which was recorded by DTs in December 2011.
May 2020
10:29pm, 21 May 2020
1,731 posts
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CumbriAndy
True VJ - but back then, scores were awarded in thousands rather than multiples of four. Not sure how the two systems compare
May 2020
9:36am, 22 May 2020
4,765 posts
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Vancouver Jogger
The best thing about the 'good old days' was that everything used to reset on the first of the month, so there would be a few hours where I'd be top of the leaderboard as an early morning runner on the first day of the month. And then it went rapidly downhill from there :)
May 2020
9:40am, 22 May 2020
15,713 posts
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Gooner
For the first time ever, my ride when the baby naps should clear all of my bugs! bike B-)
May 2020
10:32am, 22 May 2020
931 posts
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Turtlemama
Quick question that I'm sure has probably been answered before, but never mind...

How is it decided where on the map things go? I know if a point is marked as unreachable nothing goes there, but some areas have lots and others nothing. I thought it maybe went on population density (since I am rural and never see stuff outside my circle unless I go to a town) but it can't be. For example, looking at my home town of Stratford-on-Avon, there's nothing in most of the town. My nearest town now (Kenilworth) has lots but is tiny compared to Stratford.

Any ideas?
May 2020
10:37am, 22 May 2020
1,733 posts
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CumbriAndy
Items are 'scattered randomly' around registered players (not sure what the maximum radius is but they'll mostly be within your home mile) - if there's nobody registered to play in a given area then nothing will be generated.

So, for your example, it looks like there's only you playing in Stratford-on-Avon but a few in Kenilworth. An easy way to find out is to click on a few bugs - they all have associated owner so you can get a feel for how many there are round and about.

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