FetchPoint: The Game

2 lurkers | 284 watchers
Jun 2018
8:45am, 10 Jun 2018
33,757 posts
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alpenrose
Wait until everyone else has uploaded ferret, then you'll get extra points for the infected bug. :)
Jun 2018
6:00pm, 10 Jun 2018
2,888 posts
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ferret
:-) think everyone else was running a scenic Puddleton Plod - we could try that next year, looks lovely.
Jun 2018
3:53pm, 13 Jun 2018
39 posts
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nigelS
Been not following the discussion for a while; so not sure if this has been covered earlier (have a few hundred previous posts to wade through)

But I seem to have noticed the following bug recently. If I load a route via the saved routs facility on this page...

fetcheveryone.com/training-add.php

By clicking on the bit which usually says "Random / not applicable" I get all my gems/bugs collected etc, but no flowers planted or watered.

This is where I upload the same route every day (cycle to/from work).
R4R
Jun 2018
8:27am, 14 Jun 2018
2,869 posts
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R4R
I suspect that if you're running the same route every day the chances are you're trying to plant a flower where you've already planted one - you can only have one marker in a single location so it won't plant another flower in the same place.
Also, when you water a flower there is a cap of 20 on its value, so I suspect you've already reached the limit, so you can't water it any more
Hope this helps
Jun 2018
9:59am, 14 Jun 2018
2,911 posts
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ferret
Yup, what R4R said, happens on my favourite route. When I first started playing, the flowers stacked up - very pretty
Jun 2018
11:12am, 14 Jun 2018
33,851 posts
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alpenrose
Then you need to have some little twirly bits of varying lengths to add on at the beginning.
Jun 2018
7:58pm, 14 Jun 2018
19,464 posts
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fetcheveryone
I have made the map shorter on mobile screens, so that there's always a bit of the page visible above and below it. Should help stop folks getting 'trapped' on the map. Any probs, send me some feedback. Ta.
Jun 2018
8:03pm, 14 Jun 2018
19,465 posts
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fetcheveryone
I've also added a 'Close' option to the windows that pop up when you click a marker (but I've left the circles that appear, because I think they're useful when plotting an approximate route, as a reminder of where you can reach).
Jun 2018
8:03pm, 14 Jun 2018
19,466 posts
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fetcheveryone
(Likewise, send me some feedback with any issues).
Jun 2018
8:16pm, 14 Jun 2018
8,591 posts
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Little Nemo
Thanks for the close option, fetch :-) It makes a massive difference!

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