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New Fetch Game: Hide and Seek

140 watchers
12 Feb
5:54pm, 12 Feb 2025
47,290 posts
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Night-owl
Hidden for March
12 Feb
7:00pm, 12 Feb 2025
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Gooner
First time in the top 10!
12 Feb
7:01pm, 12 Feb 2025
23,159 posts
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Gooner
And I'm happy as there is only 1 remaining square I can actually get to!
14 Feb
11:47am, 14 Feb 2025
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Ultracat
Sorry Snail, and I don’t even like pasta
14 Feb
3:26pm, 14 Feb 2025
6,470 posts
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jennyh
Closest I've ever been to winning - not sure I ever made the top 10 before, sadly one away from glory!
14 Feb
3:50pm, 14 Feb 2025
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minardi
Congratulations @ThunderFeet
14 Feb
6:46pm, 14 Feb 2025
3,725 posts
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Snail
My 1st top 3, well done @ThunderFeet
22 Feb
9:03pm, 22 Feb 2025
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NDWDave
Bump

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About This Thread

Maintained by fetcheveryone
Here's the barebones of the new game:

fetcheveryone.com/hideandseek.php

How it works
The game generates a big three mile square with you at the centre. The square is cut into a grid of 1600 smaller squares.

During any given, unlock as many squares from your grid as possible (C19 permitting) by visiting them during your training. These are the places where you can 'hide'. Before the month is up, you must choose one of these squares as your hiding place.

When the first game kicks off (1st of the month), a lone seeker must start finding people, by visiting the squares. When someone is found, they become a seeker too. The seekers can then collaborate to flush out the hiders, and a growing army of seekers hunt down the final hiders.

The last person to be found will become the seeker for the following month.

IMPORTANT
I am still building the game. Keep following this thread for updates as I make them.
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